The purpose of this page is to showcase some of the music by Jim Paterson. The original pieces from which these samples have been derived may have been in a number of different formats (e.g. typically midi format for mobile games) but they have all been converted to mp3 format and often extended or further arranged. All the samples have been limited to a maximum of 60 seconds in duration. If you are interested in using pieces like these for commercial purposes, I can be contacted at jim@mfiles.co.uk.
Music for the game "Deep Water" where the player is trapped on a submarine. The style of music chosen aims to emphasise the dramatic potential of the situation:
Deep Water Main Theme - a dramatic and heroic main theme
Deep Water Game Loop - a background loop whose purpose is to heighten the tension as time runs out...
Music for the game "Rock'n'Roll" with a whacky character called Rocky who rolls about the screen. The music aims for an upbeat version of 50s Rock'n'Roll which takes on elements of the various game locations:
Title Theme - a happy upbeat rock'n'roll theme
Underwater Game Loop - a background loop when Rocky explores the underwater levels
Jungle Game Loop - a drum beat when Rocky explores the jungle levels
Mountain Game Loop - a touch of hillbilly when Rocky explores the mountain levels
Music for various online and mobile games:
Calypso Cocktail - for an online game for AIWA
React Theme - an 80s Techno sound for a Tetris type game
Funky Jetski - theme for a Jetski game
Techno Tetris - an unused theme for another Tetris game
Downed Church - an atmospheric piece with an evolving pad sound
Weird Xmas - another unused theme
A selection of "World" music, some created for a Bollywood style game, and some to be used as library music:
Lively Dance
Scheherazade
The Seven Veils
Turkish Delight
Eastern Promise
Sitar Mood - a more relaxed track
Indie Mood - another relaxed track
Ethnic Tune - a "fusion" track of indefinite origin